Mustered Out on Regina

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Arrival at Jewell

It was just before midnight that the QLoK emerged from hyperspace and Nick started following Dev’s course for Jewell.

Approaching the world, Helmut manning the scanners picks up a vast amount of ships in the system, which appear on the holodeck, showing the awesome might of the Imperial 212th Fleet with its array of BatRons and CruRons, not to mention the large amount of commercial ships going to and from the planet – more traffic than the party members have seen since leaving Regina well over a year ago.

Dev hails control at Facet Downport and is given a course which Nick follows through the traffic before the ship safely touches down at the starport just before 6.00am.

As soon as the ship has landed, a team of customs officials boards the ship and spends a while going through all of the ship’s paperwork. They make a thorough inspection of the ship, also checking the cargo quite carefully. They also check the party members’ IDs. Those that are travelling using the Kssoraknue paperwork are questioned as to what humans are doing with Vargr paperwork, but Dev, Sinclair and Splinter have their excuses memorized and this seems to work as the customs officials accept them.

The officials remind all of those onboard that all weapons are strictly prohibited on Jewell outside the home, the punishment being large fines and/or prison terms and so they need to be locked in the ship’s locker until such times as the party members leave Jewell.

Eventually, just after 9.00am, the customs formalities are complete and the officials allow the group to be on their way. The crew shakes all of the passengers by the hand and once more receive glowing reports from them all.

Doctor Ramguteran and Miss Fontaine stay onboard until all of the other passengers have disembarked.

“We’re booked in at the Facet Carlton by the Conference Center,” the doctor explains. “We have been given two suites as part of the competition and we only need one of them and so you are welcome to use the other one. It’s also possible to get a very good rate on other suites if you need them.”

“The Carlton sounds good to me,” agrees Sinclair. “We need a change after being cramped in that tin can for the last week.”

The others are no entirely convinced that it’s a great idea to stay with Dr. Ramguteran and his patient, but leaving Sinclair alone is an even worse idea, so they agree to stay there as well.

They put the doctor and his patient on the grav/truck with some of the best brawlers in the crew along with them, with the air/raft following behind them at a short distance. As it was, however, their security efforts were not necessary as the thirty minute journey from the spaceport to the hotel was without incident and everyone checks into the hotel without a problem.

Once everyone has unpacked, they all meet up in the bar and spend the afternoon watching Sinclair and the Vargr getting more and more drunk. As they get sillier and sillier, the novelty of being with them wears off. While accompanying Sinclair, the party members discuss their priorities while they are on Jewell. Everyone is most concerned about setting up the pharmaceutical manufacturing operation. Splinter tells them that he is no expert in producing drugs – he just prescribes them and so, before they go too far down the line, they need to get an expert onboard. Splinter gets to work on the dataweb, placing a series of adverts for chemists.

Nick, looking for a bit of excitement, asks the concierge if there are any casinos around. He is informed, however, that gambling is illegal on Jewell. Not giving in so easily, he gives the concierge a generous tip and asks if he knows of some underworld places. The concierge quickly pockets his Cr.50 note and tells him that the Silver Helm in startown has a bit of a reputation.

The other party members are also getting bored sitting around at the hotel and so agree to accompany Nick. They take the air/raft back to the star town and the GPS quickly reveals the Silver Helm to them. The place is as sleazy as they were expecting; a motley collection of spacers, Vargr and bikers. Nick goes to the barman and asks if there are any games going. A tip of Cr.100 results in the barman indicating that they should try the back room.

The doors opens to reveal four seedy looking characters, each of who has a minder. They check that Nick has a minimum of Cr. 10,000 to stake and start to play. Nick is completely out of his league among these semi-pros. He does manage to win one game but, after half an hour of play, he’s down Cr. 13,000 and the others manage to convince him to quit before things get even worse.

One advantage of Nick’s losing streak is that the formerly frosty players are now very friendly. Sin asks them if they know of a chemist. They do – ‘Pete the Pill’ as he is known. One of the players gives him a call and they set up a meeting for the same place the following evening at 10pm.

The party members have another couple of drinks with their new friends and then head back to the hotel after a long day.

Comments

OK, I need intentions now. First of all any special instructions for escorting the doctor and Miss Fontaine to the hotel?

What’s the plan after that? Please give me a list of everything that you would like to do while you are in Jewell, preferably in order of importance so that I can prepare everything ready for Sunday’s session.

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Re: escorting the good Doctor. We’ll use the Grav truck, as it’s got some armor at least. We’ll take all the PCs. SCW, Gaan, and the Prof can follow in the Air/Raft. We’ll have whatever form of “cudgel” is legal here, nothing more.

When we get to the hotel, they’re on their own, as we’ll be looking to sell our cargo, pick up more, and scout out locations, personnel, and equipment for our new lab- QLoK PharmaKorp, makers of “Fog of War”, the amazing new Combat effectiveness enhancer, now available in a convenient nasal spray, “One snort and you’ll be strong as an Ox, fast as a Tiger, and deadly as a Viper.” {commercial overlaid with sound of Horse whinnying} “Guaranteed not to contain Steroids or anything else permanently deleterious to you health…”.

After we see what’s available, we’ll decide on a course of action. We’ll also need to look for more cargo.

Let’s keep an eye out for SuSAG baddies as well.

Guys, is this ok?

Dev/Ian

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Sin chuckles hearing Devlin’s take on the commercial but advises him to return to the drawing board.

“Drugs like these are in common use in Special Forces units like the ones I served in and led, but many opted not to use them for fear of addiction or the inevitable crash to follow. This formula you managed to come across provides all the benefits of conventional enhancers, without any of the drawbacks or adverse effects. I think you should try calling attention to that fact, as that alone would be attractive to the Navy and the Imperial Marine forces. If you like, speak as if you were pitching the drugs to a unit like mine. A good pitch moves units.”_

As far as the VIP escort goes; Sin is more accustomed to taking out VIPs than she is protecting them. She will seek Helmut’s counsel regarding any precautions that can be taken for a safe delivery. Without her rifle, Sin has limited combat effectiveness.

Sin has several tasks she would like to complete while the unit is working on picking out cargo. She would like to take Ron and investigate the robotics market. She has the finances now to complete her first project in one fell swoop, provided she can also find the TL13 Power Cells she needs. Considering we are back in well traveled Imp space, we should all check our X-Boat messages too.

Investigating the weapons market would also be part of Sin’s duties. While carrying weapons is illegal on Jewell, I am sure that there is still a market available for the starship crews and military. This is bound to be strictly controlled and regulated to have any hardware delivered directly to the ships for lockdown until they can move on, but that’s alright. I have no intention of getting into a fight on Jewell. A high law place like this would mean the protection of any investments we make here too, so it’s a blessing more than a curse.

Other than that, Sin will keep an eye on the Cortex for any good cargo deals she might want to ship herself. She might be the ship’s Security Officer, but she’s on the cusp of becoming a businesswoman too.

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NickPendrell

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